top of page

Code Samples

About the Project

As part of a 1 week project I set out to create a turn-based JRPG combat system using free assets from the Unreal Engine Marketplace.
​
The project was incredibly satisfying, creating parent and child blueprints to control all units in the game (in addition to the expandable magic system), with variables I could edit for each unit specifically (turn speed, health, damage, etc.) 
​
Creating the turn-based system was very rewarding to see function, having all units use the same character base and actor components to execute their turns, with turn switching being handled by the game mode. 
​
I was overall incredibly proud to create this within a 1 week span, and was grateful for the skills I learned from doing so.

bottom of page